Apple’s Audio, Gaming Profits to Rose to $8.2 Billion by 2025, Predicts JP Morgan

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Apple’s revenue from gaming and music choices is anticipated to jump 36 percent to $8.2 billion (approximately Rs. 64,000 crore) by 2025, JP Morgan reported on Monday, as the Iphone maker faucets its big user foundation to generate its subscription providers.

The two providers are likely to have a mixed subscriber base of about 180 million by 2025 – 110 million for new music and 70 million for gaming – boosted by the rapid spread of the online and a booming gaming field, in accordance to JPM analysts, led by Samik Chatterjee.

Apple Songs, which was launched in 2015 and is the next-biggest music-streaming service right after Spotify, is envisioned to account for a more substantial chunk of that income, raking in about $7 billion (approximately Rs. 54,600 crore) by 2025, the brokerage explained.

Apple Arcade, the gaming subscription service launched in 2019, is estimated to pull in $1.2 billion (approximately Rs. 9,400 crore).

Apple did not instantly answer to a ask for for remark.

The firm does not give a profits breakup for gaming and music solutions but the total section, which features App Retail store, Apple Television+, Arcade and Apple Audio, claimed earnings of $19.82 billion (around Rs. 1,54,600 crore) for the March quarter. The business is viewed as Apple’s engine for growth.

Chatterjee, who is rated five stars for his estimate accuracy on Apple by Refinitiv Eikon, expects the gaming-market place dimension to strike $360 billion (around Rs. 28,08,800 crore) by 2028 and music streaming to attain $55 billion (roughly Rs. 4,29,100 crore) by 2025.

© Thomson Reuters 2022


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